Blaze and the Monster Machines: Catch That Cake!
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In "Blaze and the Monster Machines: Catch That Cake!", Blaze and A.J. race to retrieve Darington’s birthday cake after Crusher’s flying robo-plate sends it soaring away. The episode blends adventure with early STEM learning by introducing kinetic energy as the energy of motion, comparing number values such as 10, 20, 50, 70, and 100, and counting by tens to 50. It also features engineering and machine vocabulary, including crawler crane, treads, lattice boom, and wrecking ball. Themes of problem solving, teamwork, persistence, and responsible decision-making support science and math curriculum connections while reinforcing social-emotional learning through cooperation and helping others. Part of the "Blaze and the Monster Machines" series.
Media Details
Runtime: 22 minutes, 20 seconds
- Topic: Business, Careers, Education, Home and Family, Mathematics, Science
- Subtopic: Children's TV, Energy, Engineering, Mathematics, Social-Emotional Learning
- Grade/Interest Level: Ps - 3
- Release Year: 2018
- Producer/Distributor: Nick Jr.
- Series: Blaze and the Monster Machines
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