Cyberchase: Escape From Merlin's Maze
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Hacker has a plan to steal Professor Stumblesnore’s wand and harness its awesome magic to energize himself. Hacker’s first task is to get star student Shari Spotter out of his way. He entraps Shari in Merlin’s Maze by blocking her path with a series of heavy stone slabs. The CyberSquad learns of Shari’s plight, but the slabs that block her escape are too heavy to move unaided. In their rescue mission, the kids experiment with levers and discover some new rules about proportions. Part of the "Cyberchase" series.
Media Details
Runtime: 28 minutes, 24 seconds
- Topic: Education, Mathematics, Science, Social Science
- Subtopic: Conflict Resolution, Mathematics, Physics
- Grade/Interest Level: 4 - 8
- Standards:
- Release Year: 2009
- Producer/Distributor: Thirteen Productions LLC
- Series: Cyberchase
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